![]() ![]() VC:MP Static Maps can use Vice City's default objects too, but I will use a custom map to can show you that we can add much more files in one ".7z" archive, then just add them in "objects.xml". (I will use "Akina Hill 2.0" as example, created by SanyaSpy ) If you would use CreateObject to create that map, you would fall in water because the object would not be created as fast as your teleportation.ġst step: Find (or create) the static map you want to import in your server. So if you want to add an island, better to create it using the way I will present you today, because if the island is (for e.g.) at docks (on water), and you are at North Point Mall and want to teleport to it, you will not fall in water, but you will be teleported in the right place. (<- them are removed when you are far away, and recreated when you are near them) These static maps are like ".ipl" files, but with different format, that will be permanently created on map, not like objects created by CreateObject function. ![]() Well, VC:MP has now the ability of creating whole new static maps that cannot be edited using scripts. ![]()
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